Pseudo-Nostalgia
Kell Palm
See it On Campus: Level 1
Visitor InfoNostalgia for a past time you haven’t personally experienced.
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Doomed By The Narrative, 2023
Digital
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Chrissy, 2024
Digital
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Best Friends, 2024
Digital
As I’m sure you can gather, I have a strong inclination towards aesthetics associated with the 1980s, something initially brought about by growing up surrounded by media from that decade, as a result of my parents (I grew up around the technology as well, my family’s old VCR is still in my possession and it’s a miracle it still works). This was only intensified by the show Stranger Things, which I started watching in high school and was always stuck in the back of my mind. Ultimately, though, I started incorporating these aesthetics into my art, and frankly my life in general, when I started to really get into horror movies. With so many of the most iconic horror movies being released in the ’80s, the aesthetic ultimately feels inseparable. So I begun incorporating it into my work and taking these themes of nostalgia, in my case pseudo-nostalgia, and trying to emphasize it more when it came to the overall feel that I wanted my work to have and evoke.
Sweetwater Hollow
Sweetwater Hollow is a side project I’ve been working on on-and-off for about three years now. It started as a Monster of the Week-style tabletop campaign for some online friends and I, but has since evolved beyond that, namely in the form of working to adapt my planned aspects into a comic or something similar. It’s set in 1988 and heavily inspired by horror movies from the late 70s to mid 90s, namely those in the slasher subgenre.
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Additional Work
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Leave Behinds
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